![]() ![]() An example of this type of issue is that all of the points on a curve should have coordinates that are integers. The various font file formats also expect glyphs to adhere to certain rules that simplify placing the text on screen, and fonts that break the rules can cause unexpected problems. For example, curves that intersect themselves will not render correctly because they do not have a “inside” and “outside”. Fonts can have technical errors that prevent them from working or displaying correctly. In that case, I'd recommend a more generic naming scheme, something like Master4x8, Master4x10, Master8x8, Master8x10, Master16x8, Master16x10, rather than something like MasterMODEn as several MODEn's are the same, eg MODE 0=MODE8, MODE1=MODE4, MODE2=MODE5, etc.In a perfect world, your font would be ready to build and install on any modern computer without any special effort, but reality is messier - particularly during the design process. But if the program has no control of either parameter, which might be the case for a standard text editor like Emacs or Notepad, the font file has to provide all the options. If the program can adjust the line spacing but cannot adjust the scaling (which seems to be the assumption you are making) then the font needs only different width options. If that program has control of both the line spacing and the horizontal scaling (which would be the case with low-level code using, say, SDL) then the font file doesn't need any variants - everything you need can be achieved at the rendering stage. Sun 12:59 pmSurely you just need to adjust the line spacing, nothing to do with the characters themselvesīut who's to say you can adjust the line spacing? It all depends on the program doing the rendering and what capabilities it has. Mastermodes.zip (28.88 KiB) Downloaded 105 times (5.6 KiB) Downloaded 129 times master.pdf (9.54 KiB) Downloaded 92 times I've only tested this on Windows so I'd be interested to know if the font works on other platforms.Įdit: I've added mastermodes.zip with versions for the different screen modes. It also includes mappings for left and right single quotes, and I added some ugly left and right double quotes.ĩpt text on a 96dpi screen is exactly 8x8 pixels. The Master's straight apostrophe from 0xBA is mapped to U+2032 PRIME. The font does retain the beeb's distinctive apostrophe at 0x27. The character at 0x7C is the vertical line |, not the broken line ¦.The character at 0圆0 is the backtick `, not the £.This does mean that "ascii" text copied from a beeb will have a slightly unexpected appearance unless it is translated: The ttf contains all the Master characters and uses a Unicode encoding. The attached picture shows the differences. The former has an obvious error in Æ (and several other glitches) so I used the latter. Oddly, the Master font in the Welcome Guide is different from the font in the MOS 3.20 ROM in beebem. ![]() I was looking for a beeb true-type font but I couldn't find one with the original spacing so I made one. ![]()
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